ARK: Survival Evolved Unofficial PvPvE Server
A page full of rules can seem like a lot to take in at first. 
We understand. 
All we are striving for is balance and fun for all.
Be honorable, be respectful.
PvP doesn't have to be cruel to be fun.

These cluster rules are guidelines for all players. The administrative staff reserve the right to take action against behavior that is hurtful to the community as a whole. Help us make the Salamandastron cluster stronger. The administrative staff are enforcing the rules as they are meant to be understood and interpreted. If you are unsure about something, ask a staff member for clarification. Any misunderstanding is the fault of the player.

Here at the Salamandastron ARK cluster we have worked hard to understand the desires of the community and provide an enjoyable game experience while still enjoying the PvP world that ARK has to offer.

Rules below are separated into: General Rules, Building Rules & PvP Rules. If you suspect someone of violating a rule, either send the information to your council representative or post the information in: #snitching

General Rules 

1. No harassment, griefing, abuse, racism, bigotry, or bullying. Absolutely no IRL threats.
2. No toxicity. Respect your fellow players.
3. No trolling, spamming chat or in game, or poaching players..
4. Keep chat generally PG-13. There is a TVMA channel, but still keep that free of nudity, porn, etc.
5. Trying to actively destroy the server population or access to the server will be dealt with harshly. Punishment dependent on a staff quorum.
6. Exploiting will not be tolerated. Normally if what you are doing feels like it shouldn’t be possible or shortcuts ARK processes it likely is an exploit. When in doubt ask in #help, PM a moderator or administrator, or ask your council rep.
7. No dinosaurs allowed on Aberration that can’t be tamed there. (i.e. no fliers, velos, gacha, etc. For a complete list, ask a council member).
8. Loot the entirely of world containers such as artifact beacons, beaver dams, beehives, and special event crates. Please loot/drop items from world containers if you do not need.
9. Alliances are limited to 3 tribes total. One tribe can be temporarily added to any alliance for a 48-hour period.
10. Alliances and tribe names must be exactly the same on all maps.
11. Do not abuse alliances or betray your tribe. You must wait a minimum of three days after leaving an alliance/tribe before being able to take any raiding action against a tribe and/or alliance.
12. Steam names and player names must be readily identifiable. (i.e. no generic “human” player names or “123” steam names).

Building Rules

1. No foundation/pillar spamming unless within 10 foundations from your outpost/capital.
2. No auto turrets (plant x, auto turret, heavy auto turret, tek turret, i.e. unmanned non-dino defense) of any kind on any dino.
3. No spamming of non-structural items. (i.e. Eco décor items)

4. Maximum foundation stacks of 3, including tek platforms.
5. No building or clipping anything under map.
6. Glass foundations and vacuum chambers must be visible. Glass walls must be visible from at least 1 side (at least 10% opacity)
7. No building in any ruins (aberration in-map structures count as ruins) with the exception of extinction. 8. Do not block explorer notes unless within a defended capital or outpost. (need x/y). 9. Do not block large resource spawns. (if in doubt, ask staff or council member. Screenshots of an area and description help!). 10. Do not block access to artifacts/artifact caves or obelisks.

PvP Rules

1. World PVP is allowed. Please refer to general rules 1 and 2. Don’t be toxic about it.
2. Offline raiding is discouraged. Online is more fun for everyone! An offline raid protection mod, Offline Guard System, is installed on the server, which makes structures with no players online have 8x health. Please take advantage of it!
3. DO NOT kill passive dinos at bases. Exceptions can wind up happening due to raid splash damage during a raid or passives that have recently been involved in PvP. Do not block structures/access/etc with passive dinos. No loot may be stored on passive dinos. Passive dinos used in active PvP are fair game.
4. Raiding of new players is HIGHLY discouraged. Players and/or tribes on the server one week or less can request 3-day new tribe amnesty to get established. New player amnesty will not be granted to a tribe who has raided someone in their first week. New tribes under amnesty cannot be raided. (request in #amnesty_requests and tag @adminstrator and @Moderator)
5. Do not detain/cage players for more than 20 minutes. After 20 minutes either release or kill. 6. One Capital area per tribe per map. Mark your capital with green torches, green lights, or green tek shields that surround your capital (make sure they are bright easily identifiable lights). Register your capitals at the Salamandastron Capital Registration . If you would like extra security then please PM pictures of your capitals to an Admin in discord. It is the responsibility of the tribe in question to register their capital with the staff. Changing your capital mid-raid will result in a tribe-wide 2-day ban. 
7. An outpost is a structure that is enclosed, defended, or in-use regardless of apparent value.
8. One offline guard terminal allowed per map per tribe
9. Raid limit of 1 Capital or 2 outposts in a 24-hour span per tribe, or 2 Capitals or 4 Outposts per alliance. Total raid limit is cluster wide. Defenses of yourself/ally is not counted towards limit. Removing a FOB used against you is not included as a raid. 10. Rudimentary structures (taming pens, uncovered structures, stray beds/gates, etc.) are not considered outposts and do not go towards your limits.

11. Do not foundation wipe a capital on the first raid. Only destroy what is necessary for loot acquisition. Maximum of 50 percent damage for a capital
12. Only one alliance, one solo tribe, or one temp alliance can participate in a raid at a time. Raids against a single capital can not be chained (i.e. can not do multiple raids in a row from different entities). There must be an allowance for amnesty request between raids from different groups.

13. Raid amnesty can be applied for by the defender or attacker and works as follows:

a. Post your amnesty request in #amnesty_requests and tag @Administrator and/or @Moderator. Screenshots must be sent to your council rep and/or moderator with damage done.
b. You may not attack the capital of a tribe under amnesty request.
c. Amnesty may be requested 60 minutes after raid end. Raid end is after there is no more destruction or killing of defensive dinos related to acquisition of loot.
d. You have 24 hours to accept or deny amnesty. The defending tribe can deny amnesty. After 24 hours amnesty will automatically be applied.

e. Raid amnesty is be 3 days and is cluster-wide (not specific to the map under question).
f. Amnesty cooldown is 10 days.
g. If amnesty is accepted, capital is flagged destroyable for 5 days after amnesty ends.
h. If amnesty is denied by the defender, the defender has two options. 1) Refuse the amnesty but accept that the capital can be wiped on a subsequent raid due to a successful first raid. 2) The defender refutes claim that the capital should be flagged as wipeable and claims there was insufficient damage. , the attacker must prove via video and/or screen shots that significant base penetration was achieved during the raid. Staff will review and decide if Capital is flagged as destroyable.
i. Destroyable capitals may be foundation wiped and must be tagged as such in the #council channel with the 5-day time frame clearly noted.
j. Amnesty will be broken if you raid any capital, any outpost, or if you help defend your alliance on any map on the cluster.

k. You may defend your outposts while under amnesty.
l. You may engage in world PVP while under amnesty.

14. Capital foundation wipe

a. Rebuild amnesty can be granted after a capital foundation wipe and will be 7 days.
b. 24-hour grace period after foundation wipe to clean up remnants and remove any left-over dinos. NO building in the area during grace period.
c. Must request for an Administrator to check for undermesh structures and clean up site.
d. After 24-hour period (or extended period if agreed to by all parties), the area can be used again for building.

15. Vacation amnesty or new tribe amnesty.
a. Vacation amnesty is cluster wide. Up to a maximum of 10 days. b. New tribe amnesty is cluster wide. Total of 3 days.
c. Request in #amnesty_requests channel and tag @Moderator and @Administrator
d. You may not claim dinos of a tribe or soak the turrets of a tribe under vacation

Rule Details
About PvPvE
At Salamandastron, our community is in general very friendly. However, we consider ourselves a PvP server because our definition of PvPvE is a server whose focus is equal between PvP and PvE. This means world PvP is always allowed, and raiding is allowed, as long as all of our rules are followed. The rules are very heavy in the favor of the defender, but are made with fun attacking as well. Take advantage of our Base Defense Guide on the Help page.

About dino structure shields:
A dino structure shield is a passive dino that is placed strategically to attempt to body block an entire structures from raiders with their invincible dinos, without leaving them a path of entrance. This is exploiting the "no passive dino killing" rule. If these dinos are killed in a raid in this way, no rules are broken by the raider, only by the defender.  It is not possible for a raider to use the defender's passive dinos as meat shields while raiding. Turrets will not damage their own dinos.

Passive dino inventory:
Keeping your loot inside of a passive dino is against the rules. This is exploiting the 4th rule, "no passive dino killing." The idea of the rule about not killing passives is to help you rebuild and install defenses if you are raided. Example.

Tribe/name changes:
Frequently changing tribe name or using nonspecific/hard to identify player names to get away from PvP repurcussions is considered against the rules. It's scummy behavior and not in the spirit of PvP. Using more than one steam account for the same purposes follows under this rule. 

About blocking access:
Blocking access can mean physically, via a structure or dino, or with ranged automatic projectiles, such as Auto Turrets or Plant X Turrets. If your turrets are hitting people either flying or walking (especially if it's the only land access) trying to get to Artifacts or Obelisks, then you will need to lower their range or move them further away.

At Salamandastron, we  highly value the alliances between tribes, as it allows for an ebb and flow of power, creates intricate politics and allows people to play with others they might not have had a chance to otherwise. With this being said, we really mean it when we say abusing this is not in the spirit of competetive OR cooperative gaming. If you want to break an alliance, give 3 days notice as a declaration of war. Players caught using their alliance to bypass turrets or avoid aggressive dinos will be 2 day banned with no warning. 
General rule violations:
1. Warning
2. 2 day ban
3. 7 day ban
4. Permanent ban

Building violations:
1. Warning. 72 hours to move base.
2. Base destroyed. 

Loot mule violation:
1. Dino and Inventory destroyed.

Enforcement is subject to admin discretion. Some offenses are worse than others and won't slide with a warning. 

Please report infractions or questions/clarifications either via Direct message, or ping @Administrator or @Moderator to get the attention of a staff member as quickly as possible. Remember to screenshot, or any disagreements become hesaid/shesaid. You can also run a recording/streaming program for this!
Admin command logging is enabled. Anything and everything an admin does in-game is shown in giant bold yellow letters in game chat. This cannot and will not change. If you have any questions about why an admin is doing something, please feel free to ask in general chat or via the Help channel or a private message on Discord. There is no 'admin tribe' where everyone has privileges, nor do any members of the tribes that these players belong to get any special treatment. Please remember this when interacting with members who are regular players.  Only the players listed here are part of our Administration team. 

Each alliance may elect a member to be their leader and be admitted to our council! This is to give the opportunity for players to give feedback about the server, suggest changes, voice concerns, etc.. Council members are also invited to ​​help plan events. They have no access to in-game admin commands, server restarts or .ini file changes, but usually have answers to player questions. So whether you're in a solo tribe or big alliance, please choose a council member and let one of us know (include tribe(s) you represent) so you can be added!

Our moderators are regular players who strive to help answer player questions, plan events, and quickly contact Administrators and Developers for player in-game help needed. Mods have no access to in-game admin commands, server restarts or .ini file changes. 

Current mods:
Madam Moist

Coordinators handle sponsorships, marketing, PR, media and events. Coordinators have moderator powers (see above), access too the server for reboots, and are granted access to admin spawn commands for events. 

Current coodinator:

Developers are players who are crucial to setting up server and custom mod function and upkeep. They have full access to the server, but not .ini files, for restarts and updates as needed. Developers have access to admin spawn commands only with direct permission from Administrators. 

Current developers:

Our administrators have full access to the server itself, .ini files, and admin commands. Again, admin commands are logged and shown in-game. We are friendly and always willing to help. Please feel free to contact us for any problems, questions, complaints, compliments, etc. .

Current admins:


The best way to get staff attention is through Discord, with @moderator and @administrator, private messages, or if you see one of us in game.